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Graphics Programmer
2.5 yrs.
EverQuest II - The Shadow Odyssey (expansion)
EverQuest II - Sentinel's Fate (expansion)
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Soft PCF shadow mapping
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Converted the entire game from ASM to Shader model 3.0 HLSL shaders
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Extended effect system for additional 3D overlay and surface effects
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Ambient Occlusion
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Depth of Field
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