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  • Bachelor of Science in Computer Science @ Western Washington University

    • ​3.8GPA in software related classes

    • Member of Computer Game Dev Group (about 20 members)

      • ​Developed a few prototypes and an evolution cycle 2D sim-game in SDL & C++

    • Top supporting classes were Logic, Chemistry (4 courses), and 1 class short of a minor in mathematics

    • Took 2 courses in computer graphics where we implemented the low level algorithms for matrix manipulation, transformations, and 2D&3D projections as well as implement it all in OpenGL to gain appreciation of our work

    • Independent studies on Cg language and OpenGL

      • ​Simple 3D Object modeler

      • 3D CPU architecture mapper with electronic simulation and gate logic

    • Senior Project was a 6 person team, demolition derby 3D race-car game built from scratch

      • ​Included physics system, rendering, design, group artwork, menu system, audio, multi-player system, and general gameplay implementation

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